3D Modeling: Maya Intro
Maya Commands to Remember
- W translate, E rotate, R scale
- F = frame selected object
- F8 = toggle component mode
- Shift W = make keyframe
- Space bar = toggle between single and multi views
Grouping and Parents
Window -> Outliner
Select objects and hit P to parent
ctrl + G = group no parent
Shaders
Window -> Rendering editors -> Hypershade
blyn, phong, lambert are common ones to start
Edit Units
Window -> Settings/Preferences -> Settings
Create Camera
Create -> Cameras -> Camera
Extrude Faces
Edit Mesh -> Extrude